Tuesday, December 27, 2005

NFS:MW, cont. of Part 3

I know, I know, I promised PGR, but I put in NFS in instead.
NFS:MW follows a street racer trying to move his way up in the blacklist through a series of races. The thing I compare it to is a more focused GTA: focused on racing, not beating people up and stealing their cars.
Well, here goes...
Graphics
As far as the game goes, the graphics are OK, for a first gen game. This probably could have been made for the regular XBox without any issues. However, it is the cut scenes that are more appealing. The cut scenes look more like a movie than CGI rendered. 9.5
Sound
The sound is very good out of this, especially the police band radio. However, I was disappointed when using music streamed in through the dashboard. The music, even with the volume all the way up and the background sounds turned down, was still too low. 9.6
A/I
The A/I is pretty good, and changes pretty rapidly throughout the game. I have had to redo some races and the A/I responds differently in each race. The same with eluding the cops, their response is different in each chase. One of the funniest things that happened was when a cop was chasing me, I went airborn over a street and landed on a cop car. I was stuck there for a little bit but was finally able to get down and speed away. 9.7
Live
Have not done yet, will update when I do.
Playability
The game play on this is fun. I have played Forza and like the aspects of tuning, track racing, etc. But there is something that has to be said about racing through streets of a city. 9.8
Overall: 9.7
I know, I know, I was a bit harsh on this game early on, but as I started playing it, I got hooked. Now I have to decide how to split my time on the games I have....

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