XBox 360 enhancement request
Yes, it's true. The XBox 360 needs an enhancement, and rather quickly. I'll explain why.
The previous post talks about the MOOR in TDU. Well, there are some issues with it, along with other games, such as NFS. I believe the problem lies in the small amount of RAM and the slow DVD drive.
I'm sure everyone who has played these games notices the issue. It's the hiccup that occurs every once in a while when the next portion of the maps get loaded. I think what is happening is that there is memory swap going on and the game hiccups when this occurs.
I'm guessing that there is only a certain amount of addressable space allowed for games. There definately is a bunch for the core 360 OS, otherwise how would you network, stream music, show live status, etc. that is in use already.
Plus, now games have this wonderful graphics cards to use, so they will be using that to the fullest to create beautiful graphic intensive games.
Given the core system memory and the highly developed games, there needs to be more addressable memory space for the games.
If the maps are preloading into memory to alleviate some of the issues, then there needs to be more memory to really get rid of hiccups. Even with the GDDR3 RAM, you are still limited by the slow 12X DVD player.
So, there are a couple of things that can happen: Add more RAM, which may mean longer load times for games, or speed up the DVD player, which can load the bits faster to RAM, OR do both.
Or Microsoft can tweak the OS based on these games to help the loads. This will most likely be the case.
The previous post talks about the MOOR in TDU. Well, there are some issues with it, along with other games, such as NFS. I believe the problem lies in the small amount of RAM and the slow DVD drive.
I'm sure everyone who has played these games notices the issue. It's the hiccup that occurs every once in a while when the next portion of the maps get loaded. I think what is happening is that there is memory swap going on and the game hiccups when this occurs.
I'm guessing that there is only a certain amount of addressable space allowed for games. There definately is a bunch for the core 360 OS, otherwise how would you network, stream music, show live status, etc. that is in use already.
Plus, now games have this wonderful graphics cards to use, so they will be using that to the fullest to create beautiful graphic intensive games.
Given the core system memory and the highly developed games, there needs to be more addressable memory space for the games.
If the maps are preloading into memory to alleviate some of the issues, then there needs to be more memory to really get rid of hiccups. Even with the GDDR3 RAM, you are still limited by the slow 12X DVD player.
So, there are a couple of things that can happen: Add more RAM, which may mean longer load times for games, or speed up the DVD player, which can load the bits faster to RAM, OR do both.
Or Microsoft can tweak the OS based on these games to help the loads. This will most likely be the case.


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